REDEEMER is a top-down action game where you will punch, hack and blast your way through the enemies using fists, hammers, fire arms and even the environment.
Play as Vasily, an elite operative who once worked for one of the biggest arms industry corporations in the world. Officially working in security, you were tasked with infiltration, assassination, extortion and even torture. When eventually the corporation decided to get rid of you, you manage to narrowly escape to a secluded monastery deep in the snowy mountains.
For 20 years you tried to find peace and harmony amogst your fellow monks, but you are still too haunted by your murderous past to find either. Now after all of these years the corporation is finally closing-in on your location, and in so doing they have given you one last shot at redemption.
The game is currently in the pre-alpha stage and is set to release in Q2 2017. Our target platform is PC, and given the opportunity we would also like to port the game to XBOX and PlayStation later on.
You can contact us over firstname.lastname@example.org or Facebook page.
Sobaka Studio is a team of five developers based in Moscow and Kaliningrad, Russia. In addition to our core team we are helped by many truly awesome friends and partners in faraway cities and countries who also contribute in the development of 'Redeemer', our first big project. Our goal is to create challenging action games with a lot of fun and juicy gameplay.